![]() ![]() The first half of Echoes is almost pure survival horror, limiting your arsenal to just a few weapons and making clever use of scripted scenarios to surprise the player. The arrival of the marines, which in the original game is barely touched upon, is here given the kind of treatment you’d expect from a Call of Duty game, featuring a jet flyover and an almost parade-like column of solders, tanks, and twin-rotor helicopters. Even when the seams are visible, it’s beautifully done.īroadly, Echoes mimics the arc of Half-Life, but distils its key elements into more potent forms. One of my favourite aspects of the mod is how smoothly it repurposes dialogue from the old games to assemble its own conversations and narratives. Lights flicker and tremors shudder through the earth, while the scientists and security guards speculate on what’s going on. ![]() When the cascade occurs, it does so at a distance, unfolding as a gradual infrastructural collapse rather than an instant demolition. Even the very first area you spawn in, an underground car park, impresses with its cavernous scale and moody lighting.Īs with the original Half-Life, Echoes commences with a peaceful tour of its own segment of the Black Mesa facility, though smartly it lets you explore on foot rather than confining you inside a train. To begin with, the mod’s 20-odd maps are enormous and stunningly detailed. What make Half-Life: Echoes stand out from other Black Mesa retellings is the sheer level of craft and ambition that has gone into it.
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